Tuesday, April 23, 2013

Pac-Man Review

Pac-Man American Advertising Art
     Hello everyone and happy Wednesday.  Today I've decided to take a break form all the modern HD graphic games and dedicate this week to some of the first games to hit the world, from Pong to Pac-Man. Today were doing Pac-Man, first released in May 22, 1980 by Namco.  The game received much enthusiasm and praise among its release.  By the 1990's the game had brought in over $2.5 billion in quarters.  The objective of the game is to eat all the pellets while avoiding the squid like enemies on the map.  Collecting these pellets generates a point system, that for each pellet a number of points are gained.  The game-play varies depending on how the player plays the game.  One of the perks of the game are that once a super pellet is eaten, the player can now eat the once invincible enemies for a certain amount of time before they respawn.  Another way of gaining points faster is to eat fruits when they appear on rare occasions, point gain also begins to build from double to triple and hence forth the longer the player stays alive, since it only takes one bump into a enemy to die and lose a life.  The player starts with three lives, and will continue to play until all lives are lost.  Sorry this is such a short review, Pac-Man really doesn't have a story line beyond gathering as many points as possible. (Ignore the crappy Pac-Man series, other than the original game, the others aren't worth playing)  You can play Pac-Man at your local arcade or movie theater.  Hope you have enjoyed this review on the origin of gaming and I will see you all Friday. This has been Jacob Arnold, signing off.
IIn the 1980's they didn't have game trailers, so I
decided to show you a little gameplay of the game

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