Thursday, May 30, 2013

Borderlands 2 Review

Box Art
     Hello everyone and happy Friday.  As most of you know, this is my last blog for this summer, I but I may consider throwing in a post now and then. But until the end of this post comes to a end, I will act in a usual manner. Now, down to business. Today I'm going to review a game that generated millions of dollars and left millions of fans satisfied and knowing every penny was worth it.  That game is Borderlands 2.  Developed by Gearbox Software and published by 2K Games, Borderlands 2 follows a similar plot of the first game, you are a vault hunter who is seeking the vault. The following video explains the introduction to the game.







     So that's how the game starts, you are a survivor of the train wreck and depending what mode you're on you'll start alone and meet up with computer controlled players along the way. However if you start in co-op, the feature the game is praised for, than you will start out with someone else, up to four players.  As the video highlights you can be one of four unique characters, each with their own special ability.  My favorite character to play as is Zero, as Zero you have the ability to project a hologram of yourself while turning invisible and as you reappear the first shot or stab you make will be critical, guaranteeing a one hit kill for most enemies, handy when fighting bosses and you health is low.  Next is the Gunzerker, who can dual wield to rifles for devastating firepower, which in case you didn't know is pretty f*cking awesome, totally reminds me of the Terminator, shotgun in one hand, rifle in the other, or two rifles and two shotguns. He also has alot of health. After him comes the Commando, who is really good at defending objectives with his deployable sentries that offer quick firepower and are very useful for most situations. Last, but not least is the Siren, who possesses the ability to grab enemy via levitation and blow them up, so yeah, awesome.  Another aspect the game was praised for was the vast assortment of weapons of grenades.  Some gun even have special abilities like catching the enemy on fire, electrocuting them, using explosive bullets, and even bullets that apply a subsistence called rust that makes them more vulnerable to damage.  The game also features a massive landscape over the planet of Pandora, in which the player can roam freely and select their choice of objectives.  Throughout the world depending on the place you will find money, weapons, and ammo.  The game's AI reminds me of the Director for the Left 4 Dead series, it randomly places things in the world, and it never there the second time you play the level or it's something different.  But you can only carry so many items, and when your backpack gets full you will have to drop stuff. If a ammo, health, or gun box happens to be near by, you can sell unwanted items to the Russian guy that supports capitalism.  While out in large plain areas you can access virtual vehicles that you can customize to your own extent and then use to get around faster. Throughout the game it also helps that you have this AI talking to you, advising you, and hacking into things for you, as for how she got there, I have no idea.  Well thats about everything you need to know about it. Once again, totally worth buying, I recently bought the season pass for, allowing me to get all the DLCs for the game forever. So there you have it, my last post of the summer.  I was thinking about doing Assassin's Creed III, but realized I hadn't reviewed Assassin's Creed: Revelations yet. I'd like to thank all of you for reading this blog, but don't worry, I'll will be back after Summer.  So until then game, have fun, go outside, play with your dog, all that good stuff.  See you starside, this has been Jacob Arnold, signing off.
Awesome trailer, love this song


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