Hello everyone and happy Wednesday, hope your all doing great. As it is to be noted, I enjoy open world sandbox games that give you the freedom to go where you want and do what you want, thats probably why I'm still playing Skyrim after four years. Point is unless your a boring individual that has no imagination, you probably like the freedom to do whatever as well instead of being shoved down the linear corridors of modern day shooters. Where was I going with all this?....Oh right, today I'm reviewing a open world third person action game by Ubisoft, the guys who are now releasing two Assassin's Creed games a year within the same month. Not to say I don't like the series, but seriously, do I have to explain all the problems Unity meaning its a rushed buggy excuse for a game. I feel bad for the the people who worked on Assassin's Creed: Rogue, which was actually a fun game, but was overshadowed by the failure of Unity. Anyways, Watch Dogs is a game set in Chicago focusing around hacker for hire Aiden Pearce who can hack into the "ctOS" network, a centralized operating system which manages the hyper connected city allowing him cause black outs, access security cameras, and discover information about a person by being near them, just to name a few things. He can also hack money from people, which is what he was doing when he got caught, escaped, and then a hitman for the guys he stole from killed his niece. As retribution Aiden becomes a a vigilante while trying to unravel the mystery of the men who are after him. Watch Dogs was one those games at E3 that was made out to be the best thing ever, Ubisoft even got a Russian software company to help them make the hacking more realistic...but in the end hacking is reduced to pointing your iPhone really hard at the thing you want to hack, I'm not kidding. This is the problem with setting out to make a game seem like it will be the second coming, it will always fall short. That was Destiny's problem, enjoyable game for the most part, but fell short. Although if you spend $500 million developing a game, it would be nice to have a story. Back to Watch Dogs, Aiden sets out to find his niece's killers, but is constantly foiled by boring mini-games and horribly dry characters, including himself. Aiden has many tools that he and his cyber punk hacker friends can use such as changing traffic light, raising bridges, blowing up electrical grids, raising blockades, looking through cameras, and identifying literally everyone in Chicago. ![]() |
| Aiden completing a assassination mission |
This has been Jacob Arnold, signing off.

I love that you are going to "rap it up" and then just wrap it up instead.
ReplyDeleteHeh.