Thursday, November 29, 2012

The Impossible Game Review

The Impossible Game Logo
The Impossible Game is a Xbox Indie Game and a App for the iPhone that was released November 23, 2009 for Xbox, couldn't find out when iPhone version was released. The game was developed by FlukeDuke and is an Indie Game, meaning that it wasn't published by a company, just made by a single person. The iPhone version was remade into a small compact version by cocos2d which is my favorite app of all time. Gameplay is really simple and straightforward it just consists of an automatically fast moving square through a level and while you make your square jump over smashing objects the game becomes more and more exciting and interesting. As the name already tells you, the game is really impossible and when you fail, and believe me you will undoubtedly fail, you will be more excited to start over and over again. There is a practice mode, so starting this mode you can place flags down as you progress through the level so you could restart from your last dropped flag. Although, the thing that makes this game really impossible is that if you do not play in a practice mode but you must beat all the levels from start to finish only with one life. It takes a lot of practice and motivation to accomplish. Impossible Game is known as the “Insanely Addictive” – the music consists of techno beats and it increases your focus as well as the tension. The soundtrack is synced with the game to make it ever more suspenseful  Each time you start the game you will experience something new and harder. However, if you are a person who is capable of beating the Impossible Game levels, then you are definitely an exceptional one. l You will feel you have beaten something amazingly difficult that only a few could do globally (just kidding, but it really is hard to beat the game). The Impossible Game is available on the Xbox Market Place for only 80 Microsoft points and $.99 on the Apple App Store. Hope you enjoy it and I'll see you next week. This has been Jacob Arnold, signing off.

Lot harder than it looks, trust me



                                                      


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